Kinect for Windows v1.5

A few days ago a new version of the Microsoft Kinect for Windows SDK has been released!

It contains a number of interesting features:

  • Kinect Studio - a new tool which allows developers to record and playback Kinect data, simplifying the development lifecycle of Kinect applications
  • Face Tracking SDK - real-time 3D mesh of facial features (i.g. head position, eyebrows location, mouth expressions)
  • Human Interface Guidelines (HIG) - best practices for the creation of Natural User Interfaces using Kinect
  • Sample code additions and improvements - new and "Basics" series of samples in C++ and C#
  • SDK documentation improvements - migration to MSDN for easier discoverability and real-time updates
  • New and improved skeletal tracking capabilities - added Seated Skeletal Tracking and Near mode support
  • Performance and data quality enhancements
  • Joint Orientation information - to enable avatar animation scenarios (i.g. Kinect Sports-like applications)
  • New supported languages for speech recognition - French, Spanish, Italian and Japanese

You can download the new Runtime and SDK v1.5 from Microsoft Kinect download site.

The Human Interface Guidelines and the new documentation can be found here.

Interesting links