Posts for tag: monogame

The Annoying Clicking for Windows 8

Annoying Clicking LogoThe Annoying Clicking, my new app for Windows 8, is now available on the Windows Store!

It is an annoying, crazy, mind-breaking puzzle-game, based on a game design by an old friend of mine, Antony. He made the first version for Windows Phone last year, and we decided to port and adapt it for Windows 8, using MonoGame + XAML. Play alone or challenge your friends in 10 levels of gradually increasing difficulty, sometimes annoying... up to drive you crazy!


Videogames in Windows 8 with MonoGame/XNA – Part 1

Monogame Win8XNA is a .NET framework .NET for game development, which casual game developers have been using since 2004 for ease of create games for Windows, XBOX and, most recently, Windows Phone. The framework provides:

  • an integrated content pipeline
  • load functionality for game assets, textures, fonts, 3D models, animations
  • sound management
  • user input tracking (keyboard, mouse, gamepad and touch)
  • a good game logic organized in a straightforward game loop architecture

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